Drawmesh(Free blender addon)
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Welcome any feedback.
blender version:4.2and4.3
!Current version is a test version . Use at your own risk.
!There's a possibility of crashing if ctrl+Z is used to undo actions before the curve grid is generated.
!Only regions formed by four splines will generate surfaces.
Suggest using GitHub - Shriinivas/blenderbezierutils: Blender Add-on with Bezier Utility Ops to adjust the curve.
2012.1.14-v0.3.3
bug fix
- delete all extra materials
- fix some errors When no object is selected
2025.1.12-v0.3.1
- fix some bug
- Add support for new grease pencil in blender 4.3
- Support multiple objects to apply the grid simultaneously
- Applying the grid will only apply the "generate_mesh" nodes, other modifiers will remain
- Sync GeometryNodes parameters
- Add a button to add a blank grease pencil
- Add a button to manually simplify curves
- Add default material
- Fix face normal
Interface
- Generate Curve Grid from grease pencil or CurveMerge Distance: Endpoints within this value will be merged.Auto simplify: If enabled, will automatically reduce the number of control points of the spline.Curve Control Points: Under the premise of enabling simplification, limit the maximum number of control points for a single spline.
- New Grease PencilNew blank Grease Pencil : add a new blank Grease PencilOffset : set the offset when the stoke placement is surface
- from Sharp EdgesGenerate curve grid from the sharp edges of the mesh.
- Apply MeshConvert the generated curve grid into a mesh entity, while attempting to correct face orientation and enabling automatic smooth shading.
- Manually simplify the curveReduce the number of curve control points
- Mesh parameterRefer Mesh: Automatically generated, no need to modify.Simply Curve: Resample the original curve.Curve Resolution: Number of control points for the spline.try correct normal And refer: When enabled, the selected object will be used as the reference system to recalculate face orientation.Display Mesh: Whether to display the generated grid.Origin Curve: Whether to display the original curve.Resample Curve: Whether to display the resampled curve.Line width: Adjust the width of the original or resampled curve display.Merge Distance: Points closer than this distance will be merged based on distance.play: Process of generating the mesh.Speed: Speed of mesh generation.Smooth Angle: Set the angle for smooth shading.
How to use
!Only regions formed by four splines will generate surfaces.
- Draw
- Click "To Mesh"
- Edit curve
- Edit geometry node modifier parameter
- Click "Apply Mesh"
refer:higgsas geometry node
https://blenderartists.org/t/higgsas-geometry-nodes-groups-blender-3-3-4-2/1351737/220
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